Schwaa's Custom Objects - Installation
8x8 Doorway - 02/10/04 - Wooden Door Arch with matching doors.
http//:schwaa.0catch.com/
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All objects for use in Thief II. Haven't been tested in Thief I or Thief Gold.
This file is free to use and distribute as long as no changes are made without expressed permission of the author.
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Put the .bin files into ThiefII/obj folder.
Put the .pcx files into ThiefII/obj/txt16 folder.

 Open Dromed. Go into the object hiearchy and find an existing object that resembles
the item you want to use. Or create a new item under Physical, this way takes more 
editting but you can get closer to what you want.

You'll have to mess with the door handles a little to get them at the correct.

Door Settings:

Joint Position:Joint 1 = 30

Lock:{Stop Tweq;Sim;[None];[None];1; 30.00, 0.00, 50.00}

Lock State:{[None];[None]; 0; 0}

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DoorFrame:

 Create in Dromed under physical. Don't add props or it will block the player/AI's.
 Cut an 8x8x2 hole in Dromed. Texture wood, Center dorfrm88 within the hole, it will extend a little on all sides.

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Objects made by J.Knez/Studio of Schwaa. Allrights reserved. (C) 2004.
For use in Thief II and Dromed II. No conection to TTLG Studios or Eidos Interactive. 